Sandustry Materials Guide: How to Get, Process, and Use Every Resource
Quick answer
Use this Sandustry materials hub to trace each resource from source to processing machine, output, and factory use.
How to use this hub
Follow each material through four questions: How to Get, Processed By, Produces, and Uses. This keeps the page useful as a routing reference instead of a static encyclopedia entry.
Early materials
Sand feeds Wet Sand and early Shaker lines. Wet Sand is the key input for Residue and Gold production. Slag and Burnt Slag then open the Kinetic Slag Press route.
Progression materials
Gold funds Research. Seeds, Flowers, Amethelis, Voidbloom, Fluxite, Lava, Water, Steam, Snow, Ice, and Scoria each belong to longer chains that should be separated into visible input and output lanes.
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Build around the next use
Before collecting a new material at scale, identify the machine that consumes it and reserve storage for its output. This prevents a factory from producing a resource that has nowhere to go.
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