Guide

Sandustry Critters Guide: All Creatures, Capture Tools & Uses

Quick answer

Sandustry creatures are officially called Critters. Capture and contain them with Corraller/Critter Fence systems, then pet them for temporary capability boosts in v0.5.6.

Review record
Published: Last reviewed: Patch-sensitive facts are marked for recheck

Quick answer

Sandustry “creatures” are officially called Critters. The current official roster lists Shinelet, Lumling, Redweaver, Voltblub, and Voidgrazer. Use the Corraller to capture critters and Critter Fence style containment when building around them. In v0.5.6, moving over a critter pets it, makes it happy, and temporarily boosts its capabilities.

Do not treat critters as decoration only. Some are connected to useful resource behavior, and the Beginner's Guide specifically notes Lumlings as a possible Water source. Update #3 also boosted Voltblub Energy output, so re-test older power builds before assuming old rates.

All known Critters

CritterCurrent known roleWhat to verify in game
ShineletOfficial critter roster entryLocation, capture behavior, and output
LumlingMentioned as a Water sourceHow many are needed and how fast Water appears
RedweaverOfficial critter roster entryLocation, capture behavior, and factory use
VoltblubEnergy critter with boosted output in v0.5.6Current output rate and containment spacing
VoidgrazerRecycles Void Husk into Void JuiceContainment and access to Void Husk

This page is intentionally conservative: it tracks verified names and safe setup rules first, then can split individual critter pages when GSC shows demand for Lumling, Voidgrazer, Redweaver, Shinelet, or Voltblub.

How to capture and contain Critters

  1. Unlock the Corraller through Research.
  2. Locate the critter and clear a safe path around it.
  3. Capture it before building the production cell.
  4. Create a contained enclosure with enough room for movement.
  5. Keep factory outputs reachable; a critter stuck behind walls is usually useless.
  6. Label the enclosure by critter type so later experiments do not mix behaviors.

Best early uses

GoalCritter angle
Water supportTest Lumlings in a contained basin
Void Juice recoveryKeep Voidgrazer near Void Husk output
Research documentationRecord location and behavior before moving the critter
Factory safetyKeep critters away from open Lava, fire, or uncontrolled falling material

Common problems

“I searched Sandustry creatures but cannot find them”

Search both names. Community posts may say “creatures,” but the official category uses Critters.

“My critter does nothing”

Check whether it has access to the material or space it needs. Voidgrazer, for example, matters when it can reach Void Husk. On v0.5.6 or newer, move over the critter once to pet it, then watch whether the temporary happy state changes the behavior you are testing.

“The critter escaped”

Do not build the enclosure while the critter is already loose in the factory. Capture first, then release into a finished containment cell.

Sources

Names and categories checked against the official Sandustry Wiki roster, Beginner's Guide, Research, and Voidgrazer references. Petting and Voltblub freshness checked against the official v0.5.6 Update #3 Steam changelog on 2026-09-05.