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Sandustry Materials Guide: How to Get, Process, and Use Every Resource

Quick answer

Use this Sandustry materials hub to trace each resource from source to processing machine, output, and factory use.

Review record
Published: Last reviewed: Patch-sensitive facts are marked for recheck

How to use this hub

Follow each material through four questions: How to Get, Processed By, Produces, and Uses. This keeps the page useful as a routing reference instead of a static encyclopedia entry.

Early materials

Sand feeds Wet Sand and early Shaker lines. Wet Sand is the key input for Residue and Gold production. Slag and Burnt Slag then open the Kinetic Slag Press route.

Progression materials

Gold funds Research. Seeds, Flowers, Amethelis, Voidbloom, Fluxite, Lava, Water, Steam, Snow, Ice, and Scoria each belong to longer chains that should be separated into visible input and output lanes.

Build around the next use

Before collecting a new material at scale, identify the machine that consumes it and reserve storage for its output. This prevents a factory from producing a resource that has nowhere to go.